Introduction from: Design Thinking for Educators

5 Stages in the Design Thinking Process

Design Thinking is a design methodology that provides a solution-based approach to solving problems. It’s extremely useful in tackling complex problems that are ill-defined or unknown, by understanding the human needs involved, by re-framing the problem in human-centric ways, by creating many ideas in brainstorming sessions, and by adopting a hands-on approach in prototyping and testing. 

More detail:

Learning Through Doing

Design thinking processes combine empathy for the context of a problem, creativity in the generation of insights and solutions, and rationality in analysing and fitting various solutions to the problem context. They can be powerful ways of creating new possibilities in education. It is one thing to have new ideas, but implementing them, growing new organisational cultures and system conditions to support them requires careful work and considerable amounts of energy. It is important that ideas are rigorously tested and challenged at every stage of development to ensure that energy is well spent.


Design Thinking in Education: Empathy, Challenge, Discovery, and Sharing

The Beginner’s Guide To Design Thinking In The Classroom

Web resources:

45 Design Thinking Resources for Educators

Taking Design Thinking To Schools

An Educator’s Guide to Design Thinking


Design Thinking is a tool that can be used in a variety of contexts - projects, challenges, entrepreneurial ventures, etc. It places all participants as learners. It will be relevant to some learning experiences and not others.

Learners within Learnlife methodologies will experience design thinking as a strategy to develop their ideas or create learning experiences. Design thinking can be both a skill used in specific contexts, or the framework for a wider learning experience itself.